Brute Force demonstrated a new Mœbius-inspired game level set up for Paper Sky.
In case you missed it, back in December, indie game developer Brute Force announced Paper Sky, an upcoming Unity-powered adventure game featuring unique movement mechanics, a picturesque stylized semi-open world, and the ability to explore said world either as a paper plane or a rolling paper ball.
Recently, the developer provided an update on the title, showcasing one of its incredible game levels in a brief yet mesmerizing demo that can grab your attention for more than one rewatch. In the demo, the author showed the paper plane/ball flying and rolling around a gorgeous NPR desert, inspired by the works of Jean Giraud, a legendary writer, illustrator, and cartoonist known to many under the pseudonym Mœbius. Furthermore, the video showed that while the player traverses the desert in the ball form, they will leave a trail on the sand in a lifelike manner, all thanks to a custom shader written by Brute Force in Unity.
Image Credit: Brute Force, Paper Sky
Image Credit: Brute Force, Paper Sky
Image Credit: Brute Force, Paper Sky
Additionally, the developer disclosed that players would have the ability to fold their own paper planes, as well as use the pre-made ones present in the game by default, and announced that a free playable demo will soon be available for download over on Steam.
Here are some of the earlier Paper Sky showcases shared by Brute Force:
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