Ryan Lykos showcased a great feature of his recent rigs.
Ryan Lykos, a talented 3D Artist whose rigs we've featured many times, showcased a feature of his Mimic rig from Five Nights at Freddy's, demonstrating that it allows for scaling the EYE_MASTER. Thus, the eyes will move according to the axis the user is scaling on.
The artist explained that the rig uses transformation constraints, but as it has to work seamlessly around the main eye mechanism, it also utilizes parenting hierarchy and adds MCH bones.
To learn more about rigging, the creator advised the course by Pierrick Picaut.
Take a look at the full-body version of the Mimic rig:
Earlier, Ryan Lykos shared a rig of Doomguy, a rig of an auto-ejection mechanism, and a rigged shoulder turret:
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