With Gengar's G-Max Move finisher!
I never knew I needed this until now: a gorgeous weapon VFX animation with Gengar's G-Max Move eating the last of enemies as a finisher.
This fantastic fan art piece, imagining a collaboration between Valorant and the Pokémon series, was created by VFX Artist Chris Sayers and UI Artist Charlie Managhan with weapon animation provided by Viewmodel Animator Haydn Cooper.
Inspired by the original Valorant UI, Charlie Managhan came up with the idea to have a Pokémon evolve from each kill a player gets. Take a closer look at the HUD:
According to Chris Sayers, this was his first time working on a full VFX sequence for a weapon inspect animation, muzzle, bullet tracers, and so on. He also revealed that this piece is very much not production-ready:
Chris Sayers
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