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Check Out This Awesome Realistic 3D Portrait of Jean-Luc Picard from Star Trek

Artist Maksim Bolotov showed the work behind the iconic character.

Digital sculptor Maksim Bolotov recreated Jean-Luc Picard from Star Trek as a stunning realistic 3D portrait made with ZBrush, Marvelous Designer, and Arnold. 

Bolotov has a lot of anatomy study projects on his ArtStation, which helped him achieve this amazing likeness. 

He also has some tips for those struggling with it:

  1. Always start from the silhouette, the sphere is in priority, because you have more space for form manipulation.
  2. Don’t use the See-Through mode as much as you can.
  3. ZBrush's camera is a little bit off, so it’s better to check the likeness on the render.
  4. Correct lighting and different shader materials really help to understand the forms.
  5. Small details are very important. Lots of artists don’t pay attention to the ears.
  6. Before going to bed, you can check your work progress on different gadgets like your phone or tablet and find more fields to improve.

"Also, the paradox is – to achieve likeness, you need to not focus on it; focus on anatomy and forms."

Use this advice in your projects and don't forget to check out 80 Level's new digital art coursessubscribe to our Newsletter, and join our 80 Level Talent platform, follow us on TwitterLinkedInTelegram, and Instagram, where we share breakdowns, the latest news, awesome artworks, and more.

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