Creating a Zombie Cheerleader Character with ZBrush & Substance 3D
19 December 2025 - Jason Farmer talked to us about the Zombie Cheerleader project, discussing modeling and texturing the character's head, face, and hair from scratch using ZBrush, Substance 3D Painter, Maya, and Marvelous Designer.
Recreating Arya Stark From Game Of Thrones As Realistic 3D Character
17 December 2025 - Ali Fırat Doğan returned to 80 Level to discuss his 3D take on Arya Stark from Game of Thrones, explaining his approach to likeness and realistic detail.
Check Out This Fascinating Scene with City in the Clouds Made with UE5
17 December 2025 - Anthony Zheng shared some details of creating the environment.
Unpeaceful: How to Make a 3D Room Environment for a Video Game
15 December 2025 - Leandro Grasso explained how he set up a 3D room environment for the Unpeaceful project, detailing how he created the computer and how he set up the lighting to achieve a visual narrative.
Artist Combines Art Nouveau & Chinese Traditional Art in 3D Model of Beautiful Girl
12 December 2025 - Look at Yibing Jiang's painterly Blender project.
Breakdown: Bringing to Life Moș Ifrim From All Sails Up in 3D
09 December 2025 - Sriram Venkatesh shared an in-depth breakdown of his Moș Ifrim project, detailing how the body was sculpted from scratch, how he textured the character with the intention of showing his story, and how he gave the props their wear and tear.
Bringing to Life a Semi-Stylized Character With Maya & Substance 3D
01 December 2025 - Emre Kaymak explained how he created the French Stranger 3D character model, telling us how he blended stylized shapes with realistic details to achieve this art style.
Experimenting with Houdini to Groom a Dog in a Ghost Costume
28 November 2025 - Maxime Schyns talked about the Trick or Treat project, offering an in-depth overview of the texturing and grooming workflows behind the model.
Breakdown: Setting Up a Detailed Windmill Environment in 3D
27 November 2025 - Adelyn Sultan shared an in-depth breakdown of her Windmill After The Rain project, discussing the material creation pipeline and showing how the lighting was set up.
Recreating Lionel Messi in 3D with ZBrush & Substance 3D Painter
26 November 2025 - Dhairyansh Dangara told us about his 3D take on Lionel Messi, detailing each stage of the face creation workflow and explaining how his iconic jersey was simulated.
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