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Articles

An Eerie Yet Breathtaking 3D Model of a Woman in Kimono

Made with ZBrush, Maya, Substance 3D, and Unreal Engine.

Theodore McKenzie

Sep 12, 2025

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Kowloon Generic Romance's Protagonist Recreated in 3D

Jae-Yong Bae shared a stunning 3D take on Reiko Kujirai made with ZBrush and Substance 3D Painter.

Theodore McKenzie

Sep 10, 2025

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A More Realistic 3D Take on Attack on Titan's Mikasa Ackerman

The best part is – this is the artist's very first showcased creation.

Theodore McKenzie

Sep 04, 2025

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Take a Look at These Amazing Realistic Recreations of Death Note's Characters

Tingwei Liu showcased fantastic portraits of Light Yagami and L.

Emma Collins

Sep 03, 2025

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Marvelous Designer 2025.1 Now Available

Introducing the option to draw patterns for clothing directly on a 3D avatar, softbody simulation for custom avatars, and several new beta features, such as the AI-powered pose generator.

Amber Rutherford

Aug 22, 2025

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3D Artist Reimagines Demon Slayer's Mitsuri Kanroji With Maya & UE5

Additionally, the author employed XGen, ZBrush, Mari, and Substance 3D Painter to bring the model to life.

Theodore McKenzie

Aug 20, 2025

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Breakdown: 3D Fantasy Priestess Character With East Asian Aesthetics

Donghyun Lee joined us to talk about the Princess project, showcasing how a graceful real-time female character from a fantasy world was brought to life in 3D.

Donghyun Lee

Aug 19, 2025

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See How Artist Recreated His Friend's Tabaxi Monk from Dungeons & Dragons Campaign in 3D

Jaaziah Chan showed us the creation process behind The Governor, a tabaxi monk his friend made for a DnD campaign, explaining the techniques used for modeling the outfit and describing how the fur was made.

Jaaziah Chan

Aug 18, 2025

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Forget Me Not: Seeing Room of Person with Alzheimer's Through Their Eyes in 3D

Jeremy Wong told us about working on 給我至愛的嫲嫲 – Forget Me Not, a unique environment that represents his grandmother's view on her room, affected by Alzheimer's disease. He showed the techniques he used to simulate her perception and discussed what he did to maintain visual consistency.

Jeremy Wong

Aug 08, 2025

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