Turning an Illustration of a Cute Girl with a Lollipop Into a 3D Model
01 April 2026 - Katja Diaz-Granados shared the workflow behind the Lollipop Girl project, explaining how she used Texturing XYZ to model the face, how she made the clothes, and how she used NURBS to create the hair.
Autodesk Rolls Out Tons of Updates for Maya, 3ds Max, Flow Studio, and More
25 March 2026 - Autodesk’s latest releases focus on faster iteration, improved layout tools, and more flexible procedural workflows across animation, modeling, and rendering, with new features for Maya, 3ds Max, Flow Studio, and Arnold.
How to Recreate Lee Byung-Hun as Front Man from Squid Game in 3D
13 March 2026 - Learn how Jamie Chang made the 3D recreation of Lee Byung-Hun, the actor who played the Front Man in Squid Game, how the work behind the sculpt and textures was done to achieve a fantastic level of likeness.
Creating Old Detective Character In 3D With Subtle Storytelling
24 February 2026 - Quentin Casse joined us to discuss his process behind creating an elderly detective inspired by L.A. Noire, showing how shapes and textures help tell the character's story.
Arnold 7.4.5 Is Out Now
16 February 2026 - The new line shader takes center stage in this release, complemented by other new features and workflow improvements.
Creating a Stylized Character in Kimono with ZBrush & Marvelous Designer
13 February 2026 - Maria Florencia Nespola Mangariello spoke with us about the Haruka – Kitsune Guardian project, discussing the creation of a stylized character, with a particular focus on clothing, hair, and the texturing process.
Artist Shows Agony in 3D Self-Portrait
15 January 2026 - A strong work by Vladimir Kudryashov.
Azimuth: Creating a Space Mercenary Character for a Sci-Fi Movie
18 December 2025 - Damien Lagadeuc and his team talked about creating the character Hadenna for their sci-fi film Azimuth, explaining how they combined medieval-knight inspiration with a futuristic aesthetic to convey a story through visuals alone.
Realistic 3D Portrait of a Breaking Bad Character Created with ZBrush
17 December 2025 - Take a look at the lifelike recreation of Gustavo Fring.
Check Out Tutorial on Hard-Surface Texturing & Shading in Maya & Substance 3D
16 December 2025 - Wizix shared a new project.
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