CG Artist Wizix, focusing on hard-surfacemodeling, unveiled this stunning work depicting Hulkbuster, crafted using Maya and Substance 3D Painter, and shared a tutorial breaking down the project.
In this work, the artist focuses on texturing hard-surface models using the software along with LookDevX Hypershade, a shader workspace designed to handle advanced texturing and shading.
Check out more of Wizix's works and tutorials, and have a look at more on the artist's YouTube channel:
You can find the full tutorial on Hulkbuster here.