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Check Out This Elden Ring-Inspired Environment Made in Unreal Engine 5

The scene was created by Tech Artist Anouk Donkers with UE5, Maya, and Substance 3D Painter.

Take a look at this stunning Elden Ring-inspired scene made by Anouk Donkers in Unreal Engine 5, Maya, and Substance 3D Painter.

The artist said they used Quixel Megascans and made some of the foliage themselves. They were also inspired by Jef Wu's artwork:

This is the artist's first scene yet. However, Donkers has made some props before:

If you like this Elden Ring art, check out this illustrated journal of the in-game adventures by Ste Pickford.

Take a look at Anouk Donkers's other works on ArtStation. Also, you may find more information about Quixel Megascans here. And don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

In this tutorial, you will be going over on how to create 4 very different materials from scratch in SD. The goal of these courses is to teach you a solid workflow that we also use in the AAA game industry.

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