Check Out This Collection of Vector Graphics for Godot & Unity
DK Liao used this minimalist-style library to create games.
Developer DK Liao released a real-time vector graphics library for Unity and Godot. The vector library, titled Mold, was created from the artist's experience making a game with simple 2D/3D geometry and the capability of creating rounded 3D geometry.
If you want to see the collection items in action, check out DK Liao's recreation of the 22-minute loop of the Outer Wilds universe in miniature, made solely with Mold in the Godot engine with about 3000 lines of GDScript and zero assets:
Two options are available: a paid product for commercial use and a free, non-commercial version with no functional difference.
While the collection was in development, DK Liao shared pre-release versions free of charge for use in commercial and non-commercial projects, and the developer generously allows anyone who already has a licensed pre-release version to keep using it without any issues.
DK Liao
The developer explained that the library items use shader work, packaged data sent through a color texture to be extracted through a shader for Godot, and MultiMesh for efficient rendering. Apart from this, the creator employed additional systems, such as automatic LOD.
DK Liao is a developer of several games, featuring a similar vibrant minimalist style: a WIP Autopanic, Ultra Void, Net Dive, and Autopanic Zero.
The Mold vector collection is available in the Unity Asset Store and on itch.io.
DK Liao
DK Liao
DK Liao
Also, check out a free input icon pack with over 1,100 images of PC and console buttons for Unreal Engine, Unity, and Godot, from Julio Cacko, and a collection of Houdini icons from Arthur Sirjacobs:
Arthur Sirjacobs
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