Developer known as Giulytsme showcased a playful tech demo for a game, where coins are collected not to purchase items but to serve as literal steps forward.
Powered by Unity, the demo features a charismatic little character who gathers coins, stacks them, and climbs higher and higher, gradually making their way through the game's world.
Take a look at more of the creative examples of gamedev, where the creators have reimagined regular mechanics, such as this gameplay feature showcased by Game Developer normal_fridge, implying that when the player loses, the character loses resolution, gradually becoming more pixelated, and FPS Quest, a first-person shooter developed by Farlight Games Industry, where if you make mistakes in the game, your FPS becomes worse: