Is there any way i can tweak the colors dynamically through another blueprint? I tried with the "get all actors of class" function and setting the colors of the clouds by a timeline, everything else connected to the timeline does its thing but the volumetric clouds wouldn't change. Are the properties somehow fix?
Hi, what version of blender does this work with?
Yeah this is good but it doenst capture the 2d look it still looks 3d. How about copying the movement of 2d animation because this looks way too smooth. 1 example is using the classic by twos which most studios do or also use 24 fps to really capture the 2d feel
Have you heard about a project called CONSTRUCT? It is a Kevin Margo’s sci-fi film project that is just fascinating. “Early to work one morning, Aiden happens upon illegal activities purveyed by his employer and is drawn into a brutal fight for his life and the safety of his family.”
The film is currently being developed as a feature with Kevin Margo being the director. Brian Kavanaugh-Jones (MIDNIGHT SPECIAL, OPERATION FINALE) is said to produce with his team at Automatik. It is also worth noting that the feature film script is being penned by Marcos Gabriel and financed by Nightfox.
The team here is actually implementing a new paradigm in filmmaking. The director Kevin Margo and his team of artists are leveraging the power of NVIDIA GPUs to create their CG animated short film.
You can also check out a two-part making-of film from Chaos Group about some of the tools they are using to bring the whole thing to life: