Another quick tip by Alex Senechal.
Alex Senechal shared a quick guide that will show you how to create a quad sphere in 3ds Max using the subdivision modifier and spherify modifier.
In this video I show the simple steps to creating a quadsphere in 3ds Max using the subdivision modifier and spherify modifier from a cube to start with. Feel free to let me know what other videos you’d like to see.
The artist from 343 Industries is starting his course on the art of hard surface design this Sunday. Alex will teach students how to 3D model, texture, render and turn into a final render for your portfolio. You can find more details on the project here.