Creating Fantastic Beasts for VFX
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Latest comments
by Duacan
14 hours ago

hello Alexander, I really loved your these draw works. I loved cathedrals too.I started 3ds Max new. And I really really want to meet you, if you wanna to do. By the way, my name is Duacan, from Turkey. also Im working for learning and speaking German. Cause Deutschland is the my first country for living. Whatever, take care yourself, Tschüss. insta: 06optimusprime06

by Asadullah Sanusi
2 days ago

nice blog but here is the thing, what is wrong with overlaping uv's and mirroring them, what are the cons of overlapping them and why is this method better in the case of uv? thanks

Thank you @Fcardoso The volumetric light is available in the latest 2018.3 beta. In the visual environment setting, there is a new option to select Volumetric light fog. The screen I shared is from 2018.2 during that time I was using a script to enable it :)

Creating Fantastic Beasts for VFX
18 October, 2017
News

Texturing.xyz has recently shared a guide to creating fantastic beasts for VFX by Gael Kerchenbaum, a modeler and texture artist specialized in creatures. The tutorial covers all the essential production steps: from sculpting to look dev. 

You can follow the full tutorial here or watch these 6 video guides:

Did you find the tutorial useful? What are your thoughts on his choice of tools? 

Make sure to check out the artist’s portfolio here

Source: ArtStation

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