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DevGAMM is Coming to Seattle

DevGAMM Summit will be held on July 31st, the day before Casual Connect USA, in The Triple Door dinner theatre.

DevGAMM is the most productive game industry event, and it is coming to Seattle!

DevGAMM Summit will be held on July 31st, the day before Casual Connect USA, in The Triple Door dinner theatre.

Speakers include Chris Charla (ID@Xbox), Tom Giardino (Valve), Alex Nichiporchik (tinyBuild), creators of FTL: Faster Than Light, CS:GO, Astroneer and many others.

Great content, time for networking, coffee-breaks, lunch and evening Mingle with drinks and snacks are waiting for you.

Register here: www.devgamm.com

DevGAMM started in 2008, with events in Belarus, Russia, Ukraine and Germany. The event has a long history of successfully connecting small beginner teams of developers to industry veterans. DevGAMM gives gaming experts a chance to keep up with the latest thinking and developments in making games, pass on the knowledge and experience to those who have just started out in the form of quality sessions.

Landscape Auto Material is a flexible autopainting material for Unreal Engine 4 Landscape component. When you are drawing the topology of your landscape, proper material layers are drawn automatically!

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