Polina Filyanina

Editor

Winter 2018 CGMA STUDENT GALLERY

The Winter 2018 CGMA Student Gallery is ready for everyone to see!

Polina Filyanina

Mar 30, 2018

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Films Games and Education with Jerad Marantz

In this interview with Jerad Marantz, we touch on some of the questions relating to working in film, games, and education.

Polina Filyanina

Mar 02, 2018

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How to Build a Look For the Game

Ramon Schauer showed how photogrammetry and clever materials helped him to build an amazing scene from a non-existing game.

Polina Filyanina

Feb 27, 2018

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Making Attack VFX with Butterflies

Parag Ponkshe did a beautiful breakdown of his complex VFX, which he created for the Riot Creative Contest 2017.

Polina Filyanina

Feb 21, 2018

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Battlebit: Interview with the Developers

Igor Vagun talked with the developers behind BATTLE BIT about the development process of Low-Poly Tactical Shooter with Hardcore elements.

Polina Filyanina

Feb 19, 2018

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Tutorial: Modeling and Texturing Vehicles

Martin Ostrolucký and Rudolf Herstek shared a tutorial to creating a model of the iconic World War Two “Willys” Jeep.

Polina Filyanina

Feb 15, 2018

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Creating Monsters for Games

Jason Martin shared some advice for character artists, who want to build some amazing 3d sculptures!

Polina Filyanina

Feb 14, 2018

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Fantastic Contraption: Browser to Virtual Reality

We talked to Lindsay Jurgensen of Radial Games about moving this physically-based game from browser to VR.

Polina Filyanina

Feb 14, 2018

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Recreating Old School Contra With Modern Tech

We’ve talked with a small group of developers, who tried to build their own homage to the famous Contra series in Unreal Engine 4.

Polina Filyanina

Feb 02, 2018

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