logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Dune 2021: VFX Breakdown

The DNEG team has released an enormous breakdown of visual effects made for the 2021 movie adaptation of Frank Herbert’s Dune.

DNEG, a British motion picture visual effects and computer animation studio, has released an in-depth breakdown of VFX in the 2021 movie adaptation of Frank Herbert’s novel Dune. In this breakdown, the team shared never-before-uncovered insights about how visual effects helped to create the immersive cinematic experience. The speakers are DNEG's Overall VFX Supervisor Paul Lambert, VFX Executive Producer Janet Yale, VFX Supervisors Tristan Myles and Brian Connor, and Animation Director Robyn Luckham, as well as VFX and Animation Journalist Ian Failes serving as the moderator.

Over the course of one hour and forty minutes, the team explained a variety of Dune-related topics, including the usage of sandscreens, sand-colored brown screens, instead of greenscreens to help the editing team create the right atmosphere.

The team has also explained how Dune's ornithopters, aircraft that fly by flapping their wings, were created.

Robyn Luckham also explained the working process behind the movie's version of iconic sandworms, explaining the techniques that were used to create the monstrous harvester-eater.

You can check out the entire breakdown above or by clicking this link. Also, don't forget to join our new Reddit pageour new Telegram channel, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

Save yourself endless time and technical hurdles in the material editor with this pack of Prop Master Materials for UE4!

Join discussion

Comments 0

    You might also like

    Xbox Support Accidentally Reveals Oblivion Remaster's Release Date

    By Azura, by Azura, by Azura!

    Rumor: Possible Release Date for Grand Theft Auto 6 Revealed

    A video game store from Uruguay appears to have disclosed the launch date for the gaming industry's most anticipated title.

    Breaking: Unity Suddenly Lays Off Numerous Developers With a 5 AM Email

    Apparently, the entire Unity Behavior team was cut, alongside many other employees.
    • Unkempt Flagstones
      by Stan Brown

      100% procedural material made in Substance Designer.

    • Lips Detail Alpha Pack
      by Todor Nikolov

      Instead of spending hours working on the lip area, you can get beautiful results within minutes with this pack.

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    ×