A new job listing shared by the developer suggests that UE5 will most likely be used instead of Frostbite.
Electronic Arts and EA Motive have recently published a new job listing for their upcoming Iron Man game, announced last September, revealing that the soon-to-be-released title will most likely be powered by Epic Games' Unreal Engine 5 instead of EA's proprietary Frostbite engine.
First noticed by Tom Henderson, the job listing states that "Motive is looking for an Audio Software Developer to join its Iron Man team using Unreal Engine 5." The position's responsibilities includes the implementation of "sound effects, music, voiceovers, and interactive audio elements using Unreal Engine 5", while the required qualifications for the role include "proficiency in Unreal Engine 5's audio system, audio components, audio graphs, sound cues, and Unreal's Blueprints visual scripting."
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