I have the utmost respect for each of these developers. I must say I think they’re mostly incorrect in their assessments of why the Dreamcast failed. The Dreamcast’s ultimate failure had so little to do with the way Sega handled the Dreamcast. Sega and their third party affiliates such as Namco and Capcom put out so many games of such stellar quality, that the Dreamcast won over a generation of gamers who had previously been diehard Nintendo or Sony fans. They even won me over, who had been a diehard Sega fan since the SMS days, but was so disillusioned by the Saturn’s handling that I had initially decided to sit the Dreamcast out. At that time, the Dreamcast launch was widely considered to be the strongest console launch in US history. In my opinion, the three issues leading to the fall of the Dreamcast were (in inverse order):1)piracy, 2)Sega’s great deficit of finances and cachet following the Saturn debacle, and 3)Sony’s masterful marketing of the PlayStation 2. Piracy’s effect on Dreamcast sales is a hotly debated topic, but I’ll say that the turn of the millennium, most college and post-college guys I knew pirated every bit of music or software they could. Regarding the Saturn debacle, the infighting between SOA and SOJ is well known, as are the number of hubristic decisions Mr. Nakayama made which left Sega in huge financial deficit. They were also directly responsible for erasing a lot of the respect and good will Sega had chiseled out worldwide during the Mega Drive/Genesis era. With the Dreamcast, Sega was digging itself out of a hole. They had seemingly done it as well, and would have surely continued along that path, had it not been for the PS2. There is no doubt in my mind that the overwhelming reason the Dreamcast failed was because of the PS2.
Great stuff Fran!
What the hell are you saying? I can't make sense of it.
Cary, NC (January 16, 2018)—Epic Games today announced the recipients of the latest round of Unreal Dev Grants totaling over $200,000 in no-strings-attached funds for talented creators. Established in February 2015, Unreal Dev Grants is a $5 million development fund to provide financial support for teams and individuals doing impressive work in and around Unreal Engine 4, awarded without any restrictions or obligations to Epic Games.
To date, the program has helped showcase the breadth and diversity of projects powered by Unreal, with this most recent set of 13 recipients hailing from across North America, Europe, China, Korea, Australia and Pakistan. Unreal Dev Grant alumni include Astroneer, which developer System Era recently launched in Alpha; Beethoven and Dinosaur’s highly anticipated The Artful Escape, which Annapurna Interactive signed in 2017; and Polyarc’s award-winning Moss, coming next month to PlayStation VR, among many other recipients.
“Receiving an Unreal Dev Grant is a huge achievement since we are using Unreal Engine in the full production of a film,” said Usman Iqbal, Head of Production, 3rd World Studios. “Our film wouldn’t be possible without Unreal’s fast, built-in tools like Sequencer, the immensely powerful Material Editor, particle editing, post-process effects, and so forth. We can make constant improvements to heavily populated sets that have dynamic foliage, furry animals and lots of particles. This would not be possible if we were using a regular rendering pipeline. Thanks to Epic for enabling an indie studio like ours to Dream Big.”
“Unreal Dev Grants is our way to reward and highlight the incredible talent that makes up the Unreal development community,” said Chance Ivey, Partnership Manager, Epic Games. “These projects show what is possible when you combine passion with creative technology, and stand as examples of why we do what we do.”
The latest round of grant recipients includes:
Allahyar and The Legend of Markhr by 3rd World Studios (Pakistan)
3rd World Studios is producing a beautifully animated feature-length film in Unreal Engine, coming to theaters next month. The team is employing real-time animation methodologies in UE4 for the movie, drawing on their experience in creating animation for AAA game titles. In this film Allahyar, a young Pakistani boy from the North, sets off on an adventure where he discovers a world he never knew existed. Allahyar is one of the most highly awaited animated movies in Pakistan right now.
Bebylon Battle Royale by Kite and Lightning (United States)
Currently in beta, Bebylon Battle Royale is a multiplayer VR game with comedic arena combat at its core. In this game, battling babies duke it out to humiliate their foes with customizable vehicles, weapons and plenty of smack talk.
BlueprintUE.com by Sebastien Rancoud (France)
BlueprintUE.com is a tool that enables developers to copy and paste their Unreal Engine 4 Blueprints as text to the web and see the logic visually. The useful tool eases the process of sharing Blueprint snippets online and is popular among UE4 developers.
Claybook by Second Order Ltd. (Finland)
Step into the shoes of brave kids who bring the Claybook to life, and enter into each chapter filled with new obstacles and puzzles. Everything in this unique world is made entirely of clay and can be shaped and molded, deformed, destroyed or frozen solid.
Genesis Noir by Feral Cat Den (United States)
Genesis Noir is an artsy, indie title set before, during and after The Big Bang. In this love triangle gone askew, the goal is to save the love of your life by stopping the expansion of the universe.
Halflight by Students of the National Yunlin University of Science and Technology (Taiwan)
Halflight is a 3D adventure game where players follow in the steps of the young boy Xi-sheng as he strays into an extraordinary phantom world. Made by four students of National Yunlin University of Science and Technology as a graduation project, Halflight took 1st Place in the Taiwan College Student Unreal Competition hosted by Epic Games.
Hyper Jam by Bit Dragon (Australia)
Hyper Jam is a high-quality, fast-paced multiplayer indie game coming soon to Steam. The game takes place in a neon-soaked arena full of lethal weapons, stackable powerups and furious round-based combat.
Developed by a team of industry veterans, Rogue Universe is a mobile strategy game with high-quality visuals and a cast of comic book-style characters that encounter a host of missions to complete while earning rewards.
Shift Quantum by Fishing Cactus (Belgium)
Shift Quantum is the official successor to the popular puzzle-platformer game, Shift, originally created by Antony Lavelle and published by Armor Games. Shift Quantum will be coming to PC, Mac and consoles in early 2018.
Sinner by Dark Star Game Studios (Hong Kong)
Based in Hong Kong, the ex-Ubisoft, Blizzard and Konami developers of Dark Star have joined forces to create their debut title, Sinner: Sacrifice of Redemption, a boss battling action role-playing game that echoes the likes of Dark Souls, Shadow of the Colossus and Dante’s The Divine Comedy. Sinner is coming to PC, PS4 and Xbox One in April 2018.
Skye from Puny Astronaut (Scotland)
Coming to Xbox One and PS4 this year, Skye is an exploration game set in a fantastical world that allows players to wander around as a friendly, flying dragon. Dash through dandelions or dive for pearls in a coral reef while helping the ship captain find his golden treasure.
The Machines from Directive Games Limited (China)
The Machines from China-based Directive Games debuted onstage during the Apple Special Event as a flagship title for the launch of augmented reality on iOS. The Machines is a MOBA-inspired AR PVP game where players build an army of robots and duke it out with a friend in-person or online.
About Unreal Engine
Developed by Epic Games, Unreal Engine is a high-performance software development suite that brings real-time, high-fidelity fully interactive experiences to PC, console, mobile, virtual reality (VR) and augmented reality (AR) platforms. Used by many of the world’s leading entertainment software developers and publishers, Unreal Engine is also an integral part of many enterprise sectors. The Unreal Engine team supports and nurtures vertical markets such as automotive, architecture, film, science, aerospace, marketing and education that make use of real-time technology within their processes. Unreal Engine is freely available at unrealengine.com. Follow @UnrealEngine for updates.