The new update adds a new blueprint for creating rivers, landscape components, and underwater caustics.
Visual Artist and Developer Andras Ketzer announced the release of FluidNinja LIVE 1.8, a new version of the creator's FluidNinja plug-in, a fast and responsive fluid simulation tool for character and environment VFX.
According to the announcement, the improved version of the plug-in comes with three brand-new features that will take your water simulations to the next level, including a new SplineMesh generator for creating realistic rivers, a new utility blueprint to connect FN with landscape components, and underwater caustics support for the first two features.
To help better understand what the new features do and how to work with them, the developer also released a comprehensive tutorial, providing an overview of FluidNinja LIVE 1.8 and its improvements:
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