Game Dev Unchained: Pivoting Disciplines With Sam Wey
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Los Angeles US   27, Sep — 1, Oct
Moscow RU   4, Oct — 8, Oct
Prague CZ   5, Oct — 7, Oct
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Latest comments
3 hours ago

Great! If a beginner wants to learn Houdini then they needs to click here:

why Hellblade didn't come on ps4 yet ?

by daria
4 hours ago

Thank you for noticing, alfred, we've swapped them

Game Dev Unchained: Pivoting Disciplines With Sam Wey
26 July, 2017

Sam Wey, the new guest of Game Dev Unchained, is a game designer who started his career as a character artist. Since then he has been in both the game and animation industry working as a prop artist, level artist, and a level designer. This man has worked almost all the jobs in the industry before finding his calling in game design. He walks Brandon Pham and Larry Charles through his journey and talks about how it was starting over again every time.

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