Gamedev
By The Numbers: D2C Mobile Strategies
80 Level surveyed game developers to investigate the utilization and understanding of direct-to-consumer strategies among game developers operating in the EU market.
Anna Librekht
Aug 04, 2025
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Fight Against Crime In Troubled City As '80s Cop In The Precinct
Fallen Tree Games' Lewis Boadle joined us to discuss the making of The Precinct, sharing the inspirations and technical details behind its noir visuals, car chases, and sandbox crimes.
Lewis Boadle
May 09, 2025
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Only 5% of Gaming Studios Have Women in Leadership Positions
Despite the nearly equal number of women and men among gamers, the percentage of women in leadership positions is still low.
Anya Gulyaeva
Apr 09, 2025
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Where Do Players Pay and Play More?
The Q1 2025 Edition of The Xsolla Report: State of Play shows that while mobile game monetization is evolving, PC and console players maintain higher spending habits.
Anna Librekht
Mar 31, 2025
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2024 Closed With 19% YoY Growth in Video Games Investment
The Q1 2025 Edition of The Xsolla Report: State of Play emphasizes the gaming industry’s growth, driven by established industry giants and increasing investment, particularly in tech-focused segments.
Irina Ignatova
Mar 28, 2025
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Cold War, Nuclear Secrets & Puzzles: Atmospheric 2.5D Adventure By Two-Person Indie Studio
Alfonso Caparrini joined us to discuss NODE, a timeline-based 2.5D puzzle platformer set inside a top-secret Soviet nuclear complex, talking about his stylistic influences, the game's unique mechanics, and future plans.
Alfonso Caparrini
Mar 18, 2025
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Crafting a Teaser to Welcome Back Clash Royale's 2v2 Mode
DAMN! Visdev shared their working process on a teaser celebrating the return of Clash Royale’s 2v2 mode, blending Western aesthetics with the game’s signature charm.
Amelia Miller
Feb 10, 2025
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How Much Does It Cost To Create 3D Content For a Non-gaming Company?
By developing interactive product configurators, AR/VR experiences, virtual items and islands in platforms like Roblox, Fortnite, and Minecraft non-gaming companies can differentiate themselves from competitors and offer customers unforgettable experiences.
Alena Ivacheva
Jan 15, 2025
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Watch and Play: How Ads Influence the Mobile Gaming Boom
Autumn 2024 Edition of The Xsolla Report: The State of Play offers evolving trends, insights, and opportunities shaping the global gaming industry.
Alena Ivacheva
Dec 24, 2024
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