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Epic Games has shared a recording of a session from this year’s GDC on the tricks behind Fortnite. The game is now a perfect example of Unreal’s possibilities, so it’s an awesome chance to learn how the Epic team uses UE4 to deal with various tasks. The developers talked about optimization issues, like taking Fortnite from 30fps to 60fps on consoles, and more.
Fortnite has served as a development sandbox for UE4, and by bringing the game to mobile devices, new Unreal Engine features and improvements will make bringing the full experience of PC and console to mobile games easier than ever before.
What are your thoughts on the session? Are there some other aspects of Fortnite you’d like to figure out?