
Gearbox’s Visual Effects and Technical Art teams will break down the evolution of visual development across the Borderlands series, and share details on the creation of the latest installment.
Artists will discuss creating some of the most iconic assets including the destructible cover, guns, ECHO device, Guardian enemies, the damage feedback system, and more. "With such a big leap to both a new version of Unreal Engine and the next generation of console, the teams will talk about the challenges they faced and the tools and techniques the developed to overcome them," noted Gnomon.