Check out Danny Barnhart's workshop on how to simulate realistic oceans with the Ocean Toolset in Houdini. The tutorial covers:
- ocean spectrum and its parameters
- ocean surface animation
- waves, foam, spray, and splashes
- FLIP fluid simulation
- basic lighting and shader setups
- rendering in Mantra
- and more
Together with 7 videos, the workshop gives access to the scene files with node setup for each lesson.