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Godot Developer Brings Wii Sports To PC With Joy-Cons Support

Don't tell Nintendo about it.

Let's be honest: Nintendo Switch Sports never quite captured the magic of the original Wii Sports titles. Super Sports Isle by Tiernan DeFranco is a spiritual successor to Wii Sports and Wii Sports Resort that brings back that classic fun. Set on a vibrant island resort packed with sports and activities, the game introduces new sports, activities, modes, achievements, exploration, and more.

Super Sports Isle also supports Joy-Con controllers, which you can easily connect to your PC via Bluetooth. Once paired, the game automatically handles player assignment and motion tracking, delivering a seamless experience. The video above showcases Tiernan's boxing prototype, which uses a Python driver for Nintendo Switch Joy-Cons and custom backend code to manage motion data. Based on the setup, the system assigns one or two Joy-Cons to each player and broadcasts the data over localhost for Godot to receive.

Since then, he's rewritten the implementation in C++ as a GDExtension, allowing it to run faster and natively within the game, and his JoyConManager now simply calls a function from the extension to get the status of all connected Joy-Cons. From there, it handles player assignments and passes the relevant data to the correct player instances in GDScript.

See the original Reddit post for details, and check out Super Sports Isle here. Also, join our 80 Level Talent platform and our new Discord server, follow us on InstagramTwitterLinkedInTelegramTikTok, and Threads, where we share breakdowns, the latest news, awesome artworks, and more.

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