GPU-Powered Liquid Solver Paradigm 1.0 Released
The open beta will continue under version 1.1 with new features.
Earlier this year, Theory Accelerated, best known for its GPU-powered volumetric solver Axiom, released a new liquid solver for Houdini called Paradigm. Built on the same technology, it's designed to make creating liquid effects faster and more accessible compared to Houdini's native tools.
The developer describes Paradigm as a "high-performance liquid solver for computer graphics and visual effects, which could be called a FLIP solver, however, it also borrows some ideas from SPH, making it a hybrid solver".
Version 1.0 significantly improves particle emission behavior from source shapes, resulting in a more natural, evenly distributed, and less repetitive spacing and layout. You can also use particle outputs like color, viscosity, or temperature to drive simulation behavior. There's also a much faster SDF creation algorithm and a new Paradigm Tank node for generating open water.
White water is currently in development. The solver doesn't yet support narrow-band simulation, and re-seeding is also not available at this time.
Paradigm is currently available in open beta and is actively being developed, with a new open beta for 1.1 planned in early May. There is no confirmed release date yet, but current estimates suggest it may take around 2-3 months.
Learn more about Paradigm 1.0 here and check out the FAQ by clicking this link. Subscribe to our Newsletter and join our 80 Level Talent platform, follow us on Twitter, LinkedIn, Telegram, and Instagram, where we share breakdowns, the latest news, awesome artworks, and more.
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