Hard Surface Design: Imagining Interior Structure
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by juaxix
2 hours ago

I'm in!!

by Arzach
6 hours ago

Trying to steal Vray's thunder.

I'm gonna wait for Steam version

Hard Surface Design: Imagining Interior Structure
30 June, 2017
News

Alex Senechal, one of the true hard surface masters, shared a great piece on working with the structure of sci-fi works. Many artist tend to use tons of details without much consideration for what they imply and that’s not a good move. Alex explained why it’s extremely important to think about every little detail. 

I made this thing tonight, wanted to talk about how and why i place things, or at least how I rationalize my design choices. And how they can imply more than the surface.

Alex Senechal

Be sure to read our interview with Alex on tiling textures here. Also, check out the artist’s works on ArtStation.

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