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Here's a Cool New Tool For Making Smoke and Fire in Unreal Engine 5

Check out Smoke And Fire Spline, a Niagara Fluids system designed to create real-time FX.

Lead Unreal Engine Generalist Adam Drzazga has shipped Smoke and Fire Spline, a new Niagara Fluids system that utilizes splines as a source of particle emission, enabling the real-time generation of cinematic smoke and fire visual effects within Unreal Engine 5.

Compatible with UE5.3, Smoke And Fire Spline is comprised of two essential systems – SmokeAndFire_Spline, which emits particles continuously along the spline, and SmokeAndFire_SplineLoop, which emits particles that move along the spline. Additionally, the package includes 67 user parameters, allowing one to easily and quickly customize the system settings according to their needs.

Features:

  • 12 Niagara Systems
  • 10 Blueprints
  • 8 Example maps
  • 3 Overview maps
  • 67 user parameters
  • Type of Emitters: GPU
  • Number of Unique Effects: 12
  • Number of Materials: 5

And here's a detailed tutorial providing an overview of Smoke and Fire Spline's features and explaining how you can easily get started with it:

Learn more and purchase the tool by clicking this link. Also, don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.

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