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Holographic Display Made With Stencil Buffer In Godot 4.5

Lukky tried out the engine's newest feature and made the project available for free.

If you missed the big news, the long-awaited Godot Engine 4.5 has just been released, introducing stencil buffer support, which unlocks a whole new world of cool visual effects. Game Developer and Programmer known online as Lukky explored this new feature by creating a nice holographic display using only the stencil buffer, no shaders involved.

He also generously shared the project on GitHub, so feel free to check it out for yourself. And if you want a clearer understanding of what a stencil buffer is and how it's used in Godot, Lukky breaks it down in this video:

Also, take a look at passivestar's creative use of the stencil buffer in Godot:

godot 4.5 added stencil support

[image or embed]

— passivestar (@passivestar.bsky.social) 9 августа 2025 г. в 19:09

Lukky has plenty of great Godot-related videos on his YouTube channel, check out some of them below and subscribe for more:

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