logo80lv
Articlesclick_arrow
Research
Talentsclick_arrow
Events
Workshops
Aboutclick_arrow
profile_loginLogIn

Hot Liquid Metal Simualtion With Unreal Engine 5 & LiquiGen

Jason Key experimented with JangaFX's recently launched fluid simulation software.

In case you missed the news, last month, EmberGen creator JangaFX launched LiquiGen, the company's long-awaited node-based real-time fluid simulation software, making it available in closed alpha to JangaFX Suite subscribers.

Recently, Principal VFX Artist and JangaFX Evangelist Jason Key experimented with the newly released application, utilizing it in combination with Epic Games' Unreal Engine 5 to set up a spectacular molten metal simulation. According to the artist, the final result was achieved through alembic caching, with UE5's Lumen having been used to handle real-time lighting and reflections.

Notably, Jason was one of the fortunate individuals who had the opportunity to test LiquiGen before its official release. His demonstrations of the program's capabilities were highlighted several times on 80 Level even while the software was still WIP.

Last week, we also highlighted Nyjo FX's impressive experiment with LiquiGen – a simulation depicting a dinosaur having a shower in a waterfall, running on NVIDIA's RTX 3090 GPU:

At the moment, the software is still in closed alpha. When it is finally out, you will be able to buy it separately or use it as a part of the JangaFX Suite license at no extra cost.

Learn more about JangaFX's tools here and don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.

Perfect to speed up your dragon creation! Get your horns, scales and spikes while they are flaming hot!

Error
(2000-0001)

Join discussion

Comments 0

    You might also like

    A Week After "Basically Announcing" Minecraft 2, Notch Basically Cancels It

    Instead, he and his team will focus on the previously-announced retro-style roguelike.

    Rumor: Possible Release Date for Grand Theft Auto 6 Revealed

    A video game store from Uruguay appears to have disclosed the launch date for the gaming industry's most anticipated title.

    Breaking: Unity Suddenly Lays Off Numerous Developers With a 5 AM Email

    Apparently, the entire Unity Behavior team was cut, alongside many other employees.
    • Strangler Fig
      by Kemal Yaralioglu

      100% procedural material made in SD. The pack contains Strangler Fig Graph (sbs and sbsar), texture maps (Albedo, Normal, Roughness, AO, Height, Metal).

      Error
      (2000-0001)
    • Gradient Maps
      by Mels Mneyan

      500+ Gradient maps to improve your workflow!

      Error
      (2000-0001)

    We need your consent

    We use cookies on this website to make your browsing experience better. By using the site you agree to our use of cookies.Learn more

    ×