How The Cat in the Hat Was Made with Autodesk Maya & Flow
The filmmakers behind Warner Bros. Pictures Animation's new adaptation explain how Maya handled the movie's multiple visual styles.
Warner Bros. Pictures Animation delighted audiences with a new adaptation of the beloved 1957 Dr. Seuss book The Cat in the Hat, and now we can take a behind-the-scenes look at how the film was created using Autodesk's tools.
In an extended cut of Autodesk's new series, Made to Make, chef, entrepreneur, and humanitarian José Andrés asks the filmmakers and artists how they reinvented The Cat in the Hat. According to writer-director Erica Rivinoja, the movie's opening question was, "Where does The Cat in the Hat go when he leaves this house?" With many of the book's characters only lightly outlined in Dr. Seuss's signature style, the team developed their personalities and storylines from scratch. "When Warner Bros. gives you the budget to make a movie, you make something epic," fellow writer-director Alessandro Carloni said. "Our job is to come up with something absurd, entertaining, and crazy, and then discover we can make it happen."
For Animator Marek Kochout, Maya is his only way of working with the film's characters:
"I have no other way of touching these characters other than through Maya," he explained. "It's my porthole into the marionette. This is my tool for animating."
Warner Bros. Pictures Animation, Autodesk
Explaining why Autodesk Maya, Flow Production Tracking, and Flow Capture were chosen for the production, Rivinoja told 80 Level:
"Warner Bros. hired us to direct the film, they had the rights to the property. When we chose DNEG as our animation studio, we needed software that would help to coordinate the production with our team all over the world."
Carloni noted Maya was the right fit because the production moves between very different cinematic styles, from the playful 'Seussian' realm to the realistic real world to the ephemeral land of memories and nostalgia.
"Maya is the only tool nimble enough to allow such a variety of cinematic languages and styles," he said.
He also shared that coordinating and communicating with a team of more than 800 people across time zones was a challenge, but Autodesk's tools kept all the information in one central location for everyone to access. Rivinoja added that another challenge was creating a custom visual style for their cinematic vision.
Warner Bros. Pictures Animation, Autodesk
You can watch the Made to Make cut below:
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