How To Achieve A 2D Look With 3D Smoke
Sil Roosenstein revealed his approach.
Sil Roosenstein shared a sneak peek of his upcoming short film, demonstrating how he turns 3D VFX into a 2D-inspired look. For this smoke-heavy shot, he created the smoke in JangaFX's EmberGen, brought everything together in Blender, and polished it in After Effects.
To maintain fast iteration while achieving a stylized aesthetic, everything was rendered in Eevee. During compositing, he applied a Kuwahara filter along with a depth map to enhance the background's stylization. The smoke was rendered separately, providing better control over the final image.
The artist plans to release a more in-depth breakdown of this technique soon. The short film is a collaboration with Jesper Vlietstra, so in the meantime, you can check out the work of both artists below:
Looking for 3D art with a 2D look? Have a look at Jason Chan's Reze and these projects from Alena Shunenkova, Èric Zwatrzko i Pou, and Mathieu Mistler:
Mathieu Mistler
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