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id Software's 1996 Quake Has Been Ray Traced

This new mod adds a path tracing renderer to the original Quake.

Software Developer Sultim Tsyrendashiev, a.k.a. sultim-t, who previously ray traced such old-school classics as Serious Sam and Doom, continues upgrading our beloved childhood games with yet another awesome mod. This time, the developer unveiled Quake: Ray Traced, a new mod that adds a path tracing renderer to id Software's original 1996 Quake using the RayTracedGL1 library, drastically improving the game's lighting. According to the creator, the mod is based on the vkQuake – a port of QuakeSpasm to Vulkan API.

You can check out the mod's source code and play it for free by visiting sultim-t's GitHub. Also, don't forget to join our Reddit page and our Telegram channel, follow us on Instagram and Twitter, where we share breakdowns, the latest news, awesome artworks, and more. 

An Ornament alpha/brush set for ZBrush, Substance Painter, Quixel DDO and NDO etc. 55 brushes and height/alpha maps, all 2048x2048 16bit in Tiff, Jpeg, PSD, Photoshop ABR brushes, as well as ZBrush Brushes.

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