Immersive Community Platform Moment Is Seeking Creatives

Moment is looking for creative, agile, and passionate Producer, Environment, and Technical Artists to help build new product Worlds, environments for creators and their communities. 

Moment, formerly known as Moment House, is an immersive community platform expanding with an unannounced product called Worlds. Since its inception in 2019, they've helped artists and creators design, deploy, and monetize social experiences where their global communities gather. Live ticketed Moments with artists and creators from Justin Bieber, Halsey, and Anderson Paak to Andrew Schulz, KSI, Morbid: A True Crime Podcast, Tame Impala, Tiny Meat Gang, Kaytranada, Whitney Cummings, and Kygo have connected music, art, podcast, and comedy communities of millions across 168 countries. As a conduit for the community, the team is expanding its immersive experiences platform with Worlds, a utility-forward product to enable artists and creators to build stronger bonds with their communities in real time.

The team is growing and actively looking for talented creatives. We've gathered some of their openings below. 

3D Environment Artist

Requirements

  • Experience making aesthetically beautiful and performant 3D assets that pull out the creativity from the concepts
  • Experience with building well-optimized low-poly environment assets
  • High proficiency with Maya, ZBrush, Substance Painter, and Photoshop.
  • Strong collaboration skills with everyone involved in the pipeline to ensure a great final product
  • Strong ability to create stylized hand-painted materials
  • A positive, passionate, and problem-solving approach to building 3D environments
  • Minimum 5 years of experience in professional game development as a 3D artist focused on environments

You may apply for this role here

Technical Artist

Requirements

  • Experience with writing and/or debugging shaders
  • Experience creating environment VFX
  • In-depth knowledge of memory and performance impact from a 3D asset perspective
  • Comprehensive understanding of scripting languages, specifically Javascript
  • Experience using Maya with multiple content development experiences (can be modeling, rigging, texturing, lighting, animation, shader, or VFX)
  • Excellent understanding of PBR systems and techniques
  • In-depth understanding of game engines, pipelines, and processes
  • Familiarity with 3js and WebGL-based engines
  • Rock solid communication skills with a flexible approach to solving problems alongside a dedicated and passionate team
  • Minimum 5 years experience in the games development industry working in a tech art position
  • Proven ability to thrive in challenging and ambiguous environments
  • Experience working across browser and mobile platforms

You may apply for this role here.  

Producer

Requirements:

  • Minimum 4 years of experience as a Producer in the game development industry
  • Battle-tested knowledge of game development and project management processes
  • Adept at managing agile game development teams using Scrum and/or Kanban
  • High proficiency in project management software i.e. Jira, Confluence, etc
  • Extremely strong time-management skills with the ability to focus on priorities, manage change and deliver on agreed deadlines
  • Exemplary written and verbal communication skills to maintain positive relationships within the teams and with stakeholders
  • Open-minded personality with a team-player mentality
  • An enjoyment of working under rapid development cycles
  • Highly self-motivated and accountable

You may apply for this role here

Benefits

  • Unlimited PTO
  • Flexible work arrangements
  • Excellent medical benefits (100% of employee premiums covered and generous dependent coverage)
  • 401k administration 
  • Equity for employees

You may check out some upcoming exciting projects the team is working on here. Also, you may review the openings and connect with the Moment team on the 80 Level Job Board.  

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