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Impressive Stylized 3D Character Animation Made 100% in Blender

Jörg Grubmüller showcased a new outstanding character inspired by Guille Rancel's illustration.

3D Artist Jörg Grubmüller, who specializes primarily in creating stylized characters, has presented Fire Mage, an outstanding NPR 3D character animation inspired by one of Guille Rancel's character illustrations.

According to Jörg, the sequence was set up 100% in Blender, encompassing all the essential steps such as blocking, sculpting, retopology, texture painting, rigging, and animation. Additionally, the creator utilized the program's Geometry Nodes toolset to simulate the character's hair and clothes. Besides the animation itself, the artist also shared one of the most creative creation progress videos ever, showing how the character evolved from Blender's default cube to the final result:

Here's the illustration Jörg's Fire Mage was inspired by:

And here are some of the artist's earlier works:

We highly encourage you to visit Jörg's ArtStation and Twitter pages to check out more of the artist's awesome works.

And if you'd like to learn more about creating stylized characters in Blender, here are some great tutorials that might help you out:

Also, don't forget to join our 80 Level Talent platform and our Telegram channel, follow us on InstagramTwitter, and LinkedIn, where we share breakdowns, the latest news, awesome artworks, and more.

This project includes assets, maps, materials, Blueprints, and effects created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

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