Cartesian Caramel, a 3D artist known for their fantastic projects of various subjects, revealed a new beautiful work: a cloth wrinkle map shader test they made in Blender.
According to the creator, the simulation "determines which way the triangle is stretching, then uses a horizontal or vertical wrinkle texture for a bump map."
The experiment could easily be used not only in the Spider-Man universe but with any other character if Cartesian Caramel decides to share the finished result.