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Interactive Unity Shader for Visualizing Spacetime Curvature in 3D

Check out Mirza Beig's new work.

Mirza Beig, Technical Artist whose works we shared many times, demonstrated a new captivating demo with an interactive Unity shader aimed to visualize models of spacetime curvature in 3D, as a lattice. 

As explained by the artist, similar visualizations are usually 2D grids, and he wanted to create something more complete and robust.

Check out another look at the setup:

Before, the artist presented a different interactive 3D spacetime model visualization:

Mirza Beig has shared many fascinating technical setups, such as this surreal portal mechanics and a variety of shaders: 2D outline shader with a glow effect, a hologram, a butterfly, VHS-inspired, glass, and crystal shaders:

Find more on the artist's X/Twitter and don't forget to subscribe to our Newsletter and join our 80 Level Talent platform, follow us on Twitter, LinkedIn, Telegram, and Instagram, where we share breakdowns, the latest news, awesome artworks, and more.

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