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JetBrains Becomes Platinum Sponsor Of Godot Engine

If you are working in GDScript or C#, you should definitely give Rider for Godot a try.

It's great to see open-source and community-driven software gaining more recognition lately, Chaos is now supporting Blender's development, and Battlefield 6 is even reportedly using Godot for its map editor, though EA likely isn't contributing financially. Now, the Godot Foundation has welcomed a new Platinum-level sponsor: JetBrains, the company behind popular software development tools.

JetBrains Rider, in particular, is a standout IDE for working with GDScript, C#, and C++, offering dedicated support for several game engines, including Godot. Beyond rich code editing and handy navigation, it features smart tools, engine-specific inspections, and quick fixes that offer best practices while you're writing, debugging, or testing your game.

Starting with Rider 2024.2, Godot support came built-in right out of the box. According to JetBrains, Rider 2025.2 will bring even more advanced features for GDScript.

A Corporate Platinum sponsorship represents a commitment of at least €36,000 per year, making it a significant contribution to the development of the Godot project. Learn more here and join our 80 Level Talent platform and our Discord server. Follow us on InstagramTwitterLinkedInTelegramTikTok, and Threads for breakdowns, the latest news, awesome artworks, and more.

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