Kitbasher 3dsMax - Integrate Models into Meshes
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your shader complexity is low because you used true polygon models instead of just a masked plane to prevent alpha overdraw?

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Kitbasher 3dsMax - Integrate Models into Meshes
28 July, 2017
News

Take a look at a plugin called Kitbasher 3dsMax that gives users the power to quickly integrate existing 3D models into meshes. The users are provided with a variety of options and settings to fine-tine the look and feel of their model with real time updating.

Features

  • Real-time updates
  • Conform to curved surfaces
  • Customizable folder structure for brush organization
  • Packaged and shareable brush assets
  • Auto thumbnail generation and brush publishing
  • Resizable interface
  • Searching support
  • Retains edge flowloop
  • Transformation options
  • Welds both equal and non equal edge counts for water tight blending

You can find more details on the plugin here.

Buy Kitbasher 3dsMax for $15

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