June has started, which means that the #Mayterials even has come to an end. Following the procedural fortress wall material, artist Mohit Malik presented a whole collection of stylized projects made using Blender's shader nodes.
There is moss, rain dripping over a window, drawers, pillars, shiny tiles, and more in Malik's compilation. You can also see the shapes of the node trees he built to make them happen, although I doubt you'll understand what's written there in this tiny video.