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This Grotesque Material is Oddly Beautiful Even Though It Looks Like Intestines

18 April 2026 - It's disgusting and horrifying, but strangely amazing. Could you imagine this in a video game?

#Materials#News#Blender#Unreal Engine#Substance 3D Designer

How to Create an Ice Material Using Substance 3D Designer

06 April 2026 - Vladislav Kiselev talked about the ice material he created using Substance 3D, explaining how he started by following references, using the Voronoi noise as a foundation, and discussing how he created the snow traces.

#Feature#Interviews#Materials#Substance 3D Designer

Check Out This Stone Trimsheet Material Created with Substance 3D

30 March 2026 - Ilana Katz shared a new work.

#News#Marmoset Toolbag#Materials#Substance 3D Designer

Breakdown: How to Create a Cinematic Visualization of a Stained Glass

25 March 2026 - Aleksandr Kamenshchikov shared the workflow behind the Unreal Stained Glass - Cinematic project, talking about what inspired it, what he wanted to achieve with the animation, and explaining how he modeled and textured the material.

#Interviews#Materials#3ds Max#Unreal Engine#ZBrush#Substance 3D Designer#Substance 3D Painter

Learn How to Sculpt and Texture Rocks with Moss for an Environment

13 March 2026 - Kevin J. Coulman shared the workflow behind the Moss Stone Study, explaining how he sculpted the rocks, focusing on the form, to then add more details like fissures, and talking about how he placed the moss in the stones.

#Interviews#Materials#Unreal Engine#Marmoset Toolbag#Maya#ZBrush#Substance 3D Designer#Substance 3D Painter
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InstaMAT 2026: Artistic Precision on the Most Powerful 3D Material Platform

12 March 2026 - The new release tightens up asset texturing with curve-based painting, smarter masking, rebuilt symmetry tools, and a redesigned interface built around precision, creative freedom, and reusability in a single workflow.

#Materials#Texturing#Sponsored Article

Frozen Sea Waves Recreated as a Substance 3D Designer Material

02 March 2026 - Take a look at a mesmerizing work by Juan Carlos Nuño.

#News#Materials#Substance 3D Designer

How to Create a Freezing Effect Using Blender's Geometry Nodes

20 February 2026 - mqleh shared how they created the Freezing effect, explaining how they used the model of a hand to design the effect, and how they achieved the smooth appearance of the smoke and ice crystals.

#Feature#Materials#Blender

How to Create a Wall of Faces Material Using Substance 3D

06 February 2026 - Ilana Katz joined us this time to talk about the Wall of Faces material, explaining the nodes she used to create the faces and how she managed to achieve a hectic look, but without letting the faces lose shape.

#Interviews#Materials#Marmoset Toolbag#Substance 3D Designer

Learn How to Get Non-Convex Collisions on Dynamic Objects in Unity

21 January 2026 - Johann Hotzel shared how he created the MeshColliders tool, explaining its purpose, how it works, and the different ways it can be implemented.

#Feature#Materials#Unity

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