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Level Generation in Unreal Engine

Don't miss an upcoming presentation by Victor Skarbye on HDAs for level generation in Unreal Engine.

In this upcoming live presentation, Victor Skarbye will present HDAs for Level Generation in Unreal Engine. This is the result of his bachelor's degree final project, where he created game-ready HDAs using Unreals BSP brushes to create a level generation system inside of Unreal Engine. The presentation will go through the creation of some of the HDAs, getting it inside of Unreal, and showcasing how the tool works inside of the engine.

Victor is a currently student at Truemax Academy based in Copenhagen. He is 24 years old and just completed his bachelor's degree using Houdini and Unreal Engine. He is educated as a 3D generalist, however, he learned Houdini on his own while he was at school, to become more specialized in hopes of a career using it.

The presentation will take place on the 15th of August, 2021. Click here to learn more. And don't forget to join our new Reddit pageour new Telegram channel, our Discord, follow us on Instagram and Twitter, where we are sharing breakdowns, the latest news, awesome artworks, and more.

The preview image is by Victor Skarbye.

100% procedural Material made in Substance Designer

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