Materialize – A Free Tool For Game Artists
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Latest comments
by milesmsith Smith
1 hours ago

Thank you so much for this. I was into this issue and tired to tinker around to check if its possible but couldnt get it done. Now that i have seen the way you did it, thanks guys with regards

by Charlotte Delannoy
17 hours ago

Thanks a lot ! Did you give some masterclass of something ?

by Hun Young Ha
19 hours ago

How is the Clovers sit on top between tiles? for mine, blend modes doesnt seem to be working... they follow the height of the tiles which results in extreme distortion of clovers following the height changes of tiles

Materialize - A Free Tool For Game Artists
19 October, 2018

Bounding Box Software has recently released Materialize, a free standalone tool for Windows that lets users generate materials for games using images. You can create an entire material from a single image or import the available textures and generate only those that are missing. 

The tool also allows users to seamlessly tile textures and automate processes using clipboard commands in XML format. The application is said to be created for games artists (it was actually used to update the environment materials for the Uncharted Collection), but it can also be used for any industry if you need to quickly generate PBR materials. 

You can learn more and download the full program on the Bounding Box Software website


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DarkhogPawel FilipDelip Hugessammi_e@mail.ruNikolay Recent comment authors

@Pawel it’s open-source, with Unity project hosted on github so just download and build for Linux yourself (you’d need to use Windows for building part as there is no Linux Unity Editor, but that’s about it).

Pawel Filip
Pawel Filip

We need more tools like this but with LINUX SUPPORT, please 🙂

Delip Huges
Delip Huges

There are AwesomeBump that is written in QT and do not require .NET Framework and has code open.

Already have ndo, b2m, knald, and others.. Why another one?


It is greate!

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