First, the new version brings support for Intel’s Embree ray tracing library to Modo’s new mPath renderer for performance boosts on modern multi-core CPUs.
Intel’s Open Image Denoise and AMD’s new AI-driven render denoising systems have also been implemented in Modo.
Also, the tool now supports vertex maps and the new Ghost and X-Ray display modes in Modo’s Advanced Viewport, plus features improved modeling and rigging tools.
There's also a new PBR texture loader and a WIP USD importer. You can learn more here.
Preview art by Carl Shedd