The new version introduces the reenvisioned Shader Tree, the new Wrap Effector, and other tools to elevate modeling workflow.
Albert Vahitov shared the workflow behind the Pilgrimage project and showed the techniques he used to set up the scene.
Chaos will stop supporting V-Ray for Modo and Katana at the end of 2022 to keep up with other products' development.
The final of three releases in the Modo 15 series has finally been released.
Csaba Szilagyi talked about creating weapons and vehicles for Cyberpunk 2077, discussed the workflow, and shared a piece of advice with aspiring Props Artists.
Check out the updated version of Foundry's MODO tool.
Foundry, the developer of Nuke, Modo, and other tools, announced the return of its Foundry Live event which will happen between 15-25 March 2021.
Matthew Messner did a breakdown of his stylized prop Porta Potty made in ZBrush, MODO, Substance Painter, and UE4.
- 1Game of Thrones Characters Created by AI from Book Descriptions
- 2A More Gentle 3D Take On Jinx From Arcane
- 3A Fan is Remaking Need for Speed Underground 2 in Unreal Engine
- 4Cyberpunk City Street Made in Unreal Engine 5
- 5A Realistic Lamborghini Made in Unreal Engine 5
- 6Zelda: Ocarina of Time Locations Recreated in Unreal Engine 5
Introduction to Grooming in Houdini 19: Hair and Fur TutorialIs there anywhere we can download the OBJ and ABC files for this tutor...·
80 Level Ratings: 10 Excellent Tutorials on Lighting in UnrealThanks for sharing.·
An Extremely-Realistic Version of Arcane's JinxMake one for Vi!!!·
A Cool Volumetric Clouds Generator for BlenderHi! I'm the developer of the Add-on. If anyone has any questions...·
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