The new version introduces the reenvisioned Shader Tree, the new Wrap Effector, and other tools to elevate modeling workflow.
Albert Vahitov shared the workflow behind the Pilgrimage project and showed the techniques he used to set up the scene.
Chaos will stop supporting V-Ray for Modo and Katana at the end of 2022 to keep up with other products' development.
The final of three releases in the Modo 15 series has finally been released.
Csaba Szilagyi talked about creating weapons and vehicles for Cyberpunk 2077, discussed the workflow, and shared a piece of advice with aspiring Props Artists.
Check out the updated version of Foundry's MODO tool.
Foundry, the developer of Nuke, Modo, and other tools, announced the return of its Foundry Live event which will happen between 15-25 March 2021.
Matthew Messner did a breakdown of his stylized prop Porta Potty made in ZBrush, MODO, Substance Painter, and UE4.
- 1Lucy from Cyberpunk: Edgerunners Recreated in Cyberpunk 2077
- 2Game Developers Show Early Builds of Games Responding to GTA 6 Leak
- 3Halo Infinite Didn't Meet Microsoft's Financial Expectations, Brad Sams Claims
- 4Terra Nil: An Upcoming Reverse City Builder
- 5A New AI-Powered Blender Add-On for Creating Seamless Textures
- 6The Workflow Behind Changing AI-Generated Outfits in Motion
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