Alex Martinelli shared his amazing work.
3D Artist Alex Martinelli presented one of his works for Nodevember, an annual unofficial challenge, in which artists showcase their procedural works, demonstrating an amazing feather setup.
The project is a Blender file with a Geometry Nodes modifier that can procedurally generate feathers of different sizes and shapes. The artist shared the files for free on Gumroad and unveiled technical details of the setup:
Earlier, Alex Martinelli showcased a fern generator, procedural flowers, a crowd sim, a fake mobile game ad, and a flock simulator:
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