NVIDIA Showcases AI-Powered NVIDIA 3D MoMa

The method can turn 2D images into 3D triangle mesh models.

NVIDIA released a new video that showcases NVIDIA 3D MoMa, a new method developed by the company that gives Architects, Designers, Concept Artists, and Game Developers the ability to quickly import an object into a graphics engine to start working with it. According to the company, NVIDIA 3D MoMa is capable of extracting 3D objects from 2D images and then turning them into triangle mesh models that are directly compatible with the 3D graphics engines.

To demonstrate the power of MoMa, the team collected 100 images of five jazz band instruments – a trumpet, trombone, saxophone, drum set, and clarinet – from different angles. Then, they turned them into 3D meshes using MoMa and edited them using Omniverse. 

"By formulating every piece of the inverse rendering problem as a GPU-accelerated differentiable component, the NVIDIA 3D MoMa rendering pipeline uses the machinery of modern AI and the raw computational horsepower of NVIDIA GPUs to quickly produce 3D objects that creators can import, edit, and extend without limitation in existing tools," said David Luebke, Vice President of Graphics Research at NVIDIA.

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