PD Howler 11.4 Available
Events
Subscribe:  iCal  |  Google Calendar
Kiev UA   8, Dec — 10, Dec
Marina Del Rey US   10, Dec — 13, Dec
Las Vegas US   8, Jan — 12, Jan
Zürich CH   31, Jan — 4, Feb
Leamington Spa GB   31, Jan — 3, Feb
Latest comments
by Duacan
5 hours ago

hello Alexander, I really loved your these draw works. I loved cathedrals too.I started 3ds Max new. And I really really want to meet you, if you wanna to do. By the way, my name is Duacan, from Turkey. also Im working for learning and speaking German. Cause Deutschland is the my first country for living. Whatever, take care yourself, Tschüss. insta: 06optimusprime06

by Asadullah Sanusi
1 days ago

nice blog but here is the thing, what is wrong with overlaping uv's and mirroring them, what are the cons of overlapping them and why is this method better in the case of uv? thanks

Thank you @Fcardoso The volumetric light is available in the latest 2018.3 beta. In the visual environment setting, there is a new option to select Volumetric light fog. The screen I shared is from 2018.2 during that time I was using a script to enable it :)

PD Howler 11.4 Available
30 July, 2018
News

Let’s study the latest version of the painting and VFX software called PD Howler. The new update brings real-time previewing of clone/rub through sources, the ability to search and sort images by similarity, the ability to create a new paper texture for a document, and more.

Realtime preview of clone/rubthrough sources
Search and sort images by similarity
Create a new paper texture for a document
New media browsing on the sidebar
Most used brush bin on the sidebar
The histogram now lives on the sidebar
Added a GUI class, a histogram a class, the ability to access the last brush stroke, and improved error reporting for scripting

11.3, 11.2 and earlier changes

The adjustable gradient gets more speed and interactivity
Real-time preview of layer modes while you select them
Improvements in the color theme selector
Physically plausible global illumination in Puppy Ray raytracer
Rewritten input stabilizer smooths out brush strokes

Improvements to post adjustment and the curve tool
4 point perspective warp in the free transform tool
Improved curve and rotoscope tools
Enhanced timeline and font panel
New watercolor media.
Numeric entry throughout the program
Callouts and vector objects
Sprites in the Particle Modeler
Utilize up to 64 threads.  Rewritten for modern processors
New instance based renderer api for developers
Saving OBJ files from 3D designer includes MTL file
Raytracing – bounce light, refraction, water, bump maps, attenuation, scattering, and visible sun in Puppy Ray
New Filters: water drops, bilateral, Julia set, normal map, water caustics/ripples, Worley noise, shape bombing, L-system, fracture
Contour gradient fill

You can learn more here

Leave a Reply

Be the First to Comment!

avatar
wpDiscuz