Hi Elliott, This is a great breakdown and very generous in sharing your process and insights, you came a long way from the vending machine days!
Are you planning on releasing the UE4 project to the public? Or only builds? I'd love to play around with it in the editor if possible!
Playism announced a new collaborative project with Kadokawa Corporation on the latest tool in the Maker series called Pixel Game Maker MV. The project is a kind of a game creation tool allows users to create their very own original action games, without any sort of programming skills or specialized knowledge.
The limit here is said to be your imagination. The toolkit provides the ability to use original materials and resources for character animations, background maps, and sound to build truly unique games.
- For the first time ever in the Maker series, you can now incorporate physics into the games you create. For example, a physics-based pinball game or a motorcycle game utilizing physics).
- Supports up to four players for co-op or competitive play! With Pixel Game Maker MV, you can create action games with multiplayer support for up to four players. Up to four players can compete against each other or engage in co-op play
- Simultaneously display multiple particles with ease! Rotate, expand, and shrink entire screens and specific objects alike, and create particle animations with ease. All sorts of features are included, allowing you to add motion video to backgrounds and much, much more.
- The game creation part of the game has been updated. The flow-style UI layout makes game creation easier and more fun than ever before.
You can get more details on the toolkit here.