Those animations look amazing!! Great job!
Very cool review of the making of Spellbreak. Would be even more cool to see some videos inside UE4 showing how they do a few very specific things unique to them.
This was so helpful for me. I'm hoping to adapt your tutorial to pull off something similar comparing modern satellite imagery with historical maps. No topo, so my steps should be simpler, but I'm a novice with Blender and you've really helped. Thanks!
How do you make eyes look realistic in ZBrush? What’s your secret here? What materials do you apply? Sumit Malhotra has shared a quick guide that will help you deal with this task. The artist used his Ryu fan art to show some tricks behind realistic eyes.
Here are the final results achieved with ZBrush and Photoshop:
Did you find the tutorial useful? Share your thoughts in the comments below.